If I create a 360° rotation for an object, that object will eventually reach it's starting point but then rotate counterclockwise and revert itself. Why is this and how can I prevent it?
If you mean during scroll then this is not a bug, KLCK doesnt have "screens" so when you scroll left or right it will then bounce back to center as soon as you lift the finger thus causing the animation to also revert
I understand now. Thank you!